Introduction to Immersive Technology

TOM

Ages
7 - 15
Next date
No upcoming dates
Tickets
£23

A summary

Introduction to Immersive Technology

Unlock your creativity and dive into the world of immersive technology with our fun-filled, interactive workshop! Perfect for young creators eager to explore the future of digital art, this hands-on experience lets kids use cutting-edge tools and software to create something truly unique. Throughout the day, participants will:

-Craft custom digital masks for Snapchat using Procreate
-Scan real-world objects and transform them into 3D models
-Experiment with virtual reality painting using Oculus VR headsets

By the end of the workshop, we'll bring all the creations together in an exciting interactive game, where everyone can see their work come to life in a shared virtual environment. It’s an amazing opportunity to spark creativity and build tech skills.

Tickets

one child ticket

£23
Children 7 - 15

each child must have a ticket. parents are welcome to stay and I encourage them to get involved

About your mentor

TOM

3D generalist/ creative/ immersive technology

TOM

My name is Tom. I’m a 3D generalist, animator and immersive artist who has a passion for teaching and sharing my knowledge and skills. I’ve been self-employed for many years creating animations, music videos, game assets, VR art, work delivering workshops and lots more for a large variety of clients. I enjoy exploring new technology and software and teaching others to engage with these processes. In my career, I have had the privilege of instructing a diverse range of students spanning various age groups (7-60) and backgrounds. This experience has allowed me to foster an inclusive and supportive learning atmosphere that accommodates the unique needs of each individual. I engage with students through both one-on-one sessions and larger groups of up to 15, tailoring my teaching methods to suit different learning styles and preferences.

Learning aims

Aim 1

Foster creativity by teaching digital art creation using modern tools.

Aim 2

Introduce 3D modelling concepts, including scanning real-world objects and transforming them into digital assets.

Aim 3

Encourage experimentation with immersive technology, allowing students to explore virtual reality as a medium for artistic expression.

Aim 4

Develop basic tech skills in using software like Procreate, as well as hardware like Oculus VR headsets.

Location

The Garlinge Theatre, Garlinge Green Rd,, Chartham, Canterbury, Kent, CT4 5RU

What's provided

Equipment

Safety

Enhanced DBS

Basic DBS

Risk Assessment

Public Liability Insurance

Safeguarding Training

First Aid Training

First Aid Kit

Smoke Detector

Please note:

It is the responsibility of the booker to satisfy themselves about the adequacy of the measures provided above and any other details represented in this listing. This platform is merely an introducer and does not verify the items listed.

Cancellation policy

Refunds are not generally available, but may be considered with sufficient notice.

My experience consists of a leisure activity, on a specific date(s), and therefore the 14-day ‘cooling off period’ under the Consumer Contracts Regulations 2013 does not apply.

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Introduction to Immersive Technology - image 2